Games approved for children aged 16 and above may include acts of violence. This means that it is also natural for adults to form part of the buyer group. These games frequently feature armed combat, a framework story and military missions. The genres in this categorisation also include Action Adventures, Military Strategy games and Shooter.
16 to 17-year olds are already in possession of wide-ranging and systematic media experiences. They have knowledge of media production and are able to cope with longer periods of excitement and greater pressure to act when fulfilling game tasks without being adversely affected in terms of the development of their character. Although games with this age rating may also feature fight-related and violent content, neither the storyline nor the game play possibilities impart any kind of socially damaging messages or role models. Conflicts and fight sequences remain recognisable as a game for this age group. Game success essentially requires strategic and tactical thought as well as mostly an ability for team play. Although games issued this age rating sometimes place 16 to 17-year olds in clear situations of tension, non-violent game components and unrealistically staged elements enable young persons to distance themselves from game events, thus ensuring that there are no lasting detrimental effects on their development.